Getting started
Quickstart
From an empty account to a test sale: create a store, publish a product, connect a payment method, and buy from yourself.
Create your account and store
Sign up. Setup first asks what you came to sell, then your store’s name, country and currency, then offers a first product and a design. You can skip any step. Everything it asks is also on the setup guide below, so a skipped step is still there to come back to.
The setup guide
Your store’s Overview page opens with a setup guide. These are its items, in its order, and each one links to the screen that completes it:
- Complete your store profile. Store name, seller type, country and currency.
- Choose your store address. The web address customers use to reach your store.
- Add a support email. Where customers reach you about their orders.
- Publish your first product. A draft is invisible — customers can only buy a published product.
- Upload the file you're selling. Products deliver automatically once a file is attached.
- Upload your logo. Shown at the top of your storefront.
- Set up a payment method. Required before your store can take paid orders.
- Choose your Sellstamp plan. Selling needs a plan. Start a free trial — no card required.
- Customize your storefront. Accent color, heading and store description.
- Review your store policies. Confirm your refund and delivery terms are accurate.
- Preview your store. See exactly what customers will see.
- Publish your store. Make your storefront available to customers.
- Run a test purchase. Buy from your own store on the test rail — payment, delivery, licence and email, end to end, before a customer does it for you.
- Make your first sale. Your first real order from a customer lands here.
The next three sections cover the steps people most often get stuck on.
Add a product
Go to Products → All products and create one. Pick what it delivers: a file download, a licence key, a serial key from a pool, a subscription, or a physical good. A new product starts as a draft, and customers only see it once you publish it.
A download product needs its file first. The file is scanned for malware when it finishes uploading, and a product whose file has not passed the scan cannot be published. See Products and options and Downloadable files.
Connect a payment method
Go to Payments. Once your store has a country, each method shows whether it works there. That is guidance, not a gate. If you hold an account somewhere else, you can still connect it.
If you only need one, the usual first choice is a card processor with a hosted page (Stripe, PayPal, Mollie) or, where it is how people pay locally, a bank transfer or a QR rail. How checkout works explains what the customer sees, and each processor has its own page.
Make a test sale
Go to Orders → All orders and press Run test purchase. It buys from your own store on a test payment rail and runs every real step: the order, a signed payment webhook, fulfilment, the licence or download, and the receipt email. It reports which step failed, if one did. You do not need a payment method connected first.
Publish
Preview the store, then publish it from the setup guide. Your first real sale ticks the last item. A test purchase cannot tick that one.
Sellstamp